Combat

Hold borders and time attacks

Use the Attacks panel, spend a percentage of your troops, and put defense posts on the border that is actually being hit.

Hold borders and time attacks

Use the Attacks panel, spend a percentage of your troops, and put defense posts on the border that is actually being hit.

The warning that matters

When someone hits you, RoFront says: You are under attack! Track every front in the Attacks panel. Defense Posts make borders much harder to take.

That is the combat loop. Several borders can be live at once. The panel is how you see them. Defense posts are the structure the game itself names as the border tool.

How an attack spends troops

You choose a percentage of your army for a push. Those troops leave your pool when you send them. This site does not have RoFront's loss-per-tile formula, terrain multipliers, or a recommended send percent. If a guide quotes a 25% or 40% rule from the browser Open Front game, that number is not confirmed here.

Practical check before you send:

  1. Look at the Attacks panel so you know which borders are already burning.
  2. Pick one border to push.
  3. Send a percentage you can replace, not your entire pool, unless losing the rest of the nation is acceptable.
  4. After the land flips, stop. Refill before you click the next nation.

A recorded world match shows an attack on Chad across North Africa while a captured port and a returning warship are part of the same front. Land, sea, and buildings can all be live together. That does not mean you should open all three on purpose in the first minutes.

Defense posts

Reported defense-post prices are 50,000, then 100,000, 150,000, 200,000, and 250,000 gold. Put the cheap first post on the border you expect to lose, not in the middle of safe land.

The game says posts make borders much harder to take. It does not publish a damage multiplier for RoFront. Do not assume a browser-game multiplier of five. If a posted border is eating your army, go around it or build your own post and troops before you send a larger percentage into the same tiles.

After you capture

New land is a new border. If you keep attacking, the old front and the new front both need troops. Connect the new land to what you already hold so you are not defending an island of color with no path home.

If the nation dies

The loss screen says YOUR NATION HAS FALLEN and ELIMINATED. On a small regional board that can happen in one breakthrough. There is no published way to respawn into the same nation mid-match.

FAQ

Frequently Asked Questions

What is RoFront [World PvP]?

It is a top-down real-time conquest game on Roblox by Torrey Pines. You place a capital, expand a nation, build with gold, and fight to control 80% of the world. It is based on Open Front, with map credits to that game.

How do you win?

The official goal is to conquer 80% of the world. A recorded world victory said 80.2% of the land outside fallout. A recorded team victory said 80.1% of the land. Lose your nation and the game shows YOUR NATION HAS FALLEN and ELIMINATED.

How does a match start?

The prompt says CHOOSE YOUR STARTING LOCATION: Tap any unclaimed land to place your capital. After the countdown, THE WAR BEGINS. Grow through adjacent empty land until you meet a neighbor.

What happens if you break an alliance?

The confirmation says that for 30 seconds you are a TRAITOR, every nation sees it, and attacks on you cost only 50% of the troops. The penalty is public, not limited to the nation you betrayed.

Are there working codes?

No code string is confirmed. Do not use promo lists that claim Robux or unrelated skins. Check the in-game UI and the official Roblox page instead.

Does one server hold 88 players?

The game description says 88 player nations. The Roblox listing shows server size 30. This wiki does not know how many nation slots are humans, bots, or empty. Do not plan a match as if 88 people are guaranteed to be online.